Friday 21 June 2013

Project 2B - Power Outage

I was affected by the power outage last night, my power was out for almost 20 hours, which cut down my rendering time and post production time a lot and I was unable to access my files on my pc.

Tuesday 18 June 2013

Project 2B - Rendering issues - part 2

After emailing my tutor, he gave me some tips on how to lower render time which managed to lower it down to 12 minutes a frame, still too high to complete on time so I went in to chuck it on the x grid but that failed so I will not be able to render all my scenes in time. Another issue I am having is the physical sun and sky doesn't not show up in the background only its light shows up.

Sunday 16 June 2013

Project 2B - Rendering issues

I am currently having rendering issues; so far it is rendering at 30 minutes per frame, after doing the math there is no way I would finish in time. I am going to cut down on rendering but am worried that it will ruin my project. I think it is the amount of trees in my scenes because my first scenes (without trees) rendered fairly quickly. It could also be the physical sun and sky because that is also not in my first scenes.

Wednesday 12 June 2013

Project 2B - Environment 2



This is my second environment, I will use this for the majority of my scenes it the forest I will just change the tree formation around a bit. I have decided to not use the leaves as it did slow rendering time down a lot as predicted, but no bother as I will shoot from low angles and not show the top of the trees.

Friday 7 June 2013

Project 2B - Tree


This is likely the tree I am going to use for my forest; I will duplicate it and change it a bit to differentiate it from the others. I am not positive if I will have the grass bush (leaves) at the top of my tree as it might make my rendering time really long.

Tuesday 4 June 2013

Project 2B - Environment 1


My first environment is the cliff face that my rock golem comes alive from after the lightning strike. I made a rock slap and copied it then manipulated it to make the entire cliff side, I will made a forest attached to this for when the golem enters it.

Saturday 1 June 2013

Project 2B - Final Rigging


I have finished rigging my character after changing his geometry a little bit to make him look a little more rocky. I added smaller boulders to his body to make it look like he broke out of the mountain.